Unity AI | How to use DrawDebugTools to visualize NavmeshAgent path

In this unity3d video tutorial you will learn how to visualize NavmeshAgent path in unity AI navigation system using Draw Debug Tools. The debugging is visible in scene view , game view, and in the builds (supports all platforms).

This Ai path visualization can be extended to debug more datas related to path and AI, like drawing an arrow to show destination’s location, or displaying a text to show remaining distance…etc.

Full video tutorial:


Passionate game developer with +10 years of experience. Fluent in Unity3D & Unreal Engine 5. Worked as main programmer on The Dark Occult game (UE4), developed +40 games (vertical slices) and created few tools and assets for both engines. Currently helping the #gamedev community by making tools and writing tutorials at GAMEDEVWORKS.

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