PSX Shader Effect (UE4 Source)

Description

PSX Shader Effect is a shader material, that you can apply to your mesh to give it an effect that mimic the one seen in PSX console due to the lack of floating point precision.

Take a look at this tutorial that explain how this effect is made in Unreal Engine 4.
https://gamedevworks.com/tutorials/ps1-rendering-style-in-ue4/

Features

  • Change grid cell size to have more/less aggressive shaky effect
  • Add pixelization effect to textures

Supported Platforms

  • Windows 64 bit

Supported Unreal Engine versions

  • 4.20

Incoming

  • Support more platforms
  • Support more engine versions
  • Add affine texture mapping

Github

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